![]() ![]() Once you unlock the second class in Tiny Tina's Wonderlands, you'll have four at your disposal. Remember, you can only use one action skill at a time. There's a reason you chose your initial starting class, and you've probably gotten used to the action skills available to that class. You also have to consider your second class's action skills compared to those you've been using. For example, Spellshots and Graveborns both benefit from wisdom and intelligence. Instead, pair classes that benefit from the same stat allocations. You'll end up spreading your stat points too thin. For example, if you started as a Stabbomancer, don't select Spellshot as your secondary class. Therefore, don't pick a class that benefits from contradicting stat allocations. This decision can be undone later on, but you'll be stuck with this second class for a large portion of the game. Once you've unlocked your second class in Tiny Tina's Wonderlands, you'll have a tough decision to make. Read on to learn how to pair classes in Tiny Tina's Wonderlands. Step 3: Select whatever class you desire. ![]() Tiny Tina’s Wonderlands beginner’s guide: 10 tips and tricks to get started Where to find shrine pieces in Tiny Tina’s Wonderlands To embody Wonderlands’ Tiny Tina, motion capture actor had to become a gremlin But, really, even I dont want to use the kinetic reflection thing on maya because its a halfass kill skill, and thats the lens im viewing the game through personally. I have stared quite a bit at Kreig's tress and I really really like the lefthand tree but my god!! its like nearly all kill skills hahah!! except for the stacking of magazine size.I hardly see how that can be so awesome though unless you have some sick fire rate.which ♥♥♥♥♥♥♥♥♥♥ enough of course. It did dawn on me a while back the thing I really need to focus my toons on is NOT getting kill skills or becoming too comfortably familiar with them, that way I dont go into a boss fight gimped in my play style and setting myself up for faillure. I spiritually agree with you about kill skills. Still, teammates are such a nuesance with these two characters! Either just slag for me so I don't have to, or just stay completely out of my way. ![]() With Gaige, at least her mildly distracting robot is also mildly distracting off teammates too. ![]() If I had to play Krieg co-op, I would just hope my partner was a Maya who didn't mind only slagging and reviving me when I go down. And if you're only using him as a DPS boost, the other DPS classes (Zero and Salvadore) do just as much damage, while also boosting thier teammates ion some fashion. Not to mention that co-op revive you mentioned, Redeem the Soul, almost always means I'm the one dying instead of the person I could have just Helped Up instead. Plus it makes Fuel the Rampage much more frustrating to use. So with other players stealing kills it only hurts. Like Gaige with her Anarchy, alot of his damage boosting comes from making kills. I don't care for either Gaige or Krieg in co-op. true, that in support sense, hes the support guy who's better off drawing fire and mele range aggro leading from the front of cousre, but he can prevent a whipe in a pinch by sacrificing himself. he has an insta-res move and can be used with not great utility but situationally unique. Oddly, i disagree with this post and believe kreig should be rated a smidge higher. My personal ranking on support (co-op) usefulness: Tree doesn't matter so much, though at least some Harmony would probably be appreciated. Originally posted by NewTroll: Maya the Siren. ![]()
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